local L = LibStub:GetLibrary("AceLocale-3.0"):NewLocale("Grid2", "zhCN")
if not L then return end

--{{{ Actually used
L["Border"] = "边框"
L["Charmed"] = "Charmed"
L["Default"] = "Default"
L["Grid2"] = "Grid2"
L["Beast"] = "野兽"
L["Demon"] = "恶魔"
L["Humanoid"] = "人型"
L["Elemental"] = "元素"
--}}}

--{{{ Health
L["DEAD"] = "死"
L["GHOST"] = "魂"
L["FD"] = "假"
L["Offline"] = "离"
--}}}

--{{{ Pvp
L["PvP"] = "PvP"
L["FFA"] = "FFA"
--}}}

--{{{ Range
L["OOR"] = "远"
--}}}

--{{{ ReadyCheck
L["?"] = "？"
L["R"] = "是"
L["X"] = "否"
L["AFK"] = "暂离"
--}}}

--{{{ Target
L["target"] = "目标"
--}}}

--{{{ Vehicle
L["vehicle"] = "vehicle"
--}}}

--{{{ VoiceComm
L["talking"] = "正在说话"
--}}}

--{{{ DungeonRole
-- L["TANK"] = ""
-- L["HEALER"] = ""
-- L["DAMAGER"] = ""
--}}}

--{{{ Other roles
-- L["RL"] = ""
-- L["RA"] = ""
-- L["ML"] = ""
--}}}

--{{{ Resurrection
-- L["Reviving"] = ""
-- L["Revived"] = ""
---}}}

--{{{ Self
-- L["Me"] = ""
---}}}

--Layouts
L["None"] = "无"
L["Solo"] = "单人"
L["Solo w/Pet"] = "单人以及宠物"
L["By Group 5"] = "5人小队"
L["By Group 5 w/Pets"] = "5人小队以及宠物"
L["By Group 10"] = "10人团队"
L["By Group 10 w/Pets"] = "10人团队以及宠物"
L["By Group 15"] = "15人团队"
L["By Group 15 w/Pets"] = "15人团队以及宠物"
L["By Group 25"] = "25人团队"
L["By Group 25 w/Pets"] = "25人团队以及宠物"
L["By Class"] = "职业"
L["By Class w/Pets"] = "职业以及宠物"
-- L["By Class 25"] = ""
-- L["By Role 25"] = ""
-- L["By Class 1 x 25 Wide"] = ""
-- L["By Class 2 x 15 Wide"] = ""
-- L["By Group 4 x 10 Wide"] = ""
L["By Group 25 w/tanks"] = "25人团队及 Tank"
L["By Group 40"] = "40人团队"
-- L["By Group 25 Tanks First"] = ""
-- L["By Group 10 Tanks First"] = ""
-- L["Select Layout"] = ""